R/pattern-geometry-regular_polygon.R
grid.pattern_regular_polygon.Rdgrid.pattern_regular_polygon() draws a regular polygon pattern onto the graphic device.
grid.pattern_regular_polygon(
x = c(0, 0, 1, 1),
y = c(1, 0, 0, 1),
id = 1L,
...,
colour = gp$col %||% "grey20",
fill = gp$fill %||% "grey80",
angle = 30,
density = 0.2,
spacing = 0.05,
xoffset = 0,
yoffset = 0,
units = "snpc",
scale = 0.5,
shape = "convex4",
grid = "square",
type = NULL,
subtype = NULL,
rot = 0,
alpha = gp$alpha %||% NA_real_,
linetype = gp$lty %||% 1,
linewidth = size %||% gp$lwd %||% 1,
size = NULL,
default.units = "npc",
name = NULL,
gp = gpar(),
draw = TRUE,
vp = NULL
)A numeric vector or unit object specifying x-locations of the pattern boundary.
A numeric vector or unit object specifying y-locations of the pattern boundary.
A numeric vector used to separate locations in x, y into multiple boundaries.
All locations within the same id belong to the same boundary.
Currently ignored.
Stroke colour(s).
Fill colour(s) or grid::pattern() / gradient object(s).
Rotation angle in degrees.
Approx. fraction of area the pattern fills.
Spacing between repetitions of pattern (in units units).
Shift pattern along x axis (in units units).
Shift pattern along y axis (in units units).
grid::unit() units for spacing, xoffset, and yoffset parameters.
For star polygons, multiplier (between 0 and 1) applied to exterior radius to get interior radius.
Either "convex" or "star" followed by the number of exterior vertices or alternatively "circle", "square", "null", "rhombille_rhombus", "tetrakis_left", or "tetrakis_right". For example "convex5" corresponds to a pentagon and "star6" corresponds to a six-pointed star. The "square" shape is larger than the "convex4" shape and is rotated an extra 45 degrees, it can be used to generate a multi-colored “checkers” effect when density is 1. The "null" shape is not drawn, it can be used to create holes within multiple-element patterns. The "rhombille_rhombus" shape draws a rhombus while the "tetrakis_left" or "tetrakis_right" shapes draw an isosceles right triangle. These latter three non-regular-polygon shapes are intended to help generate rhombille and tetrakis square tilings.
Adjusts placement and density of certain graphical elements.
"square" (default) is a square grid.
"hex" is a hexagonal grid suitable for hexagonal and triangular tiling.
"hex_circle" is a hexagonal grid suitable for circle packing.
"elongated_triangle" is a grid used for the "elongated triangle" tiling.
Adjusts the repeating of certain aesthetics such as color.
Can use any type in names_hex, names_square, or names_weave.
See for pattern_hex(), pattern_square(), and pattern_weave() for
more information about supported type arguments.
See for pattern_hex(), pattern_square(), and pattern_weave() for
more information about supported subtype arguments.
Angle to rotate regular polygon (degrees, counter-clockwise).
Alpha (between 0 and 1) or NA (default, preserves colors' alpha value).
Stroke linetype.
Stroke linewidth.
For backwards compatibility can be used to set linewidth.
A string indicating the default units to use if x or y
are only given as numeric vectors.
A character identifier.
An object of class "gpar", typically the output
from a call to the function gpar. This is basically
a list of graphical parameter settings.
A logical value indicating whether graphics output should be produced.
A Grid viewport object (or NULL).
A grid grob object invisibly. If draw is TRUE then also draws to the graphic device as a side effect.
grid.pattern_circle() for a special case of this pattern.
The tiling vignette features more examples of regular polygon tiling using
this function vignette("tiling", package = "gridpattern").
x_hex <- 0.5 + 0.5 * cos(seq(2 * pi / 4, by = 2 * pi / 6, length.out = 6))
y_hex <- 0.5 + 0.5 * sin(seq(2 * pi / 4, by = 2 * pi / 6, length.out = 6))
# 'density', 'rot', and 'shape' are vectorized
grid.pattern_regular_polygon(x_hex, y_hex, colour = "black",
fill = c("blue", "yellow", "red"),
shape = c("convex4", "star8", "circle"),
density = c(0.45, 0.42, 0.4),
spacing = 0.08, angle = 0)
# checker pattern using "square" shape
grid::grid.newpage()
grid.pattern_regular_polygon(x_hex, y_hex, shape = "square",
colour = "transparent",
fill = c("black", "red", "blue", "yellow"),
angle = 0, density = 1.0, spacing = 0.2)
# checker pattern using the default "convex4" shape
grid::grid.newpage()
grid.pattern_regular_polygon(x_hex, y_hex, density = 1.0,
colour = "black", fill = "blue")
# using a "twill_zigzag" 'weave' pattern
grid::grid.newpage()
grid.pattern_regular_polygon(x_hex, y_hex, fill = c("blue", "yellow"),
shape = c("circle", "star8"),
density = c(0.5, 0.6), type = "twill_zigzag")
# hexagon tiling
grid::grid.newpage()
grid.pattern_regular_polygon(x_hex, y_hex, color = "transparent",
fill = c("white", "grey", "black"),
density = 1.0, spacing = 0.1,
shape = "convex6", grid = "hex")
# triangle tiling
grid::grid.newpage()
grid.pattern_regular_polygon(x_hex, y_hex, fill = "green",
density = 1.0, spacing = 0.1,
shape = "convex3", grid = "hex")